P2P Paste-and-Share Multiplayer (single file)

Paste a game's full HTML and send it to a peer. Both load and play via WebRTC DataChannel.
If your signaling server uses a different path or origin, edit this before connecting.
Disconnected

When you send to peer, the remote will load the code automatically if connected. The game receives a `window.multiplayer` API injected by the host for in-game messaging.

Peers: 0
Role: None
DC: closed